In Swift, both classes and structures are used to define custom data types — but they have different behaviors, especially in memory management, inheritance, and value/reference semantics.

Basic Definitions of Classes and Structures in Swift

Structure (struct)

  • Value type: copied when assigned or passed.
  • Stored in the stack (usually, if small/simple).
  • Preferred for small, lightweight models.
struct Person { var name: String
}

Class

  • Reference type: passed by reference.
  • Stored in the heap.
  • Supports inheritance, deinitializers, and identity checks.
class Person { var name: String
}

Key Differences Between Struct vs Class in iOS

FeatureStructClass
TypeValue typeReference type
Copy behaviorCopies on assignmentShares the same instance
InheritanceNot supportedSupported
DeinitializerNot alloweddeinit available
Identity (===) checkNot applicableCan check reference identity
StorageStack (small data)Heap

Value vs Reference Behavior

1. Struct (Value Type)

      struct User { var name: String
      }
      var user1 = User(name: "Alice")
      var user2 = user1
      user2.name = "Bob"
      print(user1.name) // "Alice"
      print(user2.name) // "Bob"

      Changing user2 doesn’t affect user1 because structs are copied.

      2. Class (Reference Type)

      class User { var name: String init(name: String) { self.name = name }
      }
      var user1 = User(name: "Alice")
      var user2 = user1
      user2.name = "Bob"
      print(user1.name) // "Bob"
      print(user2.name) // "Bob"

      Both user1 and user2 point to the same object in memory.

      Conclusion

      Use structs when you need simple, independent copies of data. Use classes when you need shared references, inheritance, or lifecycle control. For best architecture decisions in your app, consider hiring an iOS developer who understands when to use each effectively.